AI Insights · Timothy · January 2023
Performance of Top 5 Slime Games on iOS in Brazil Q4 2022
An overview of the performance metrics for the top 5 slime games on the iOS platform in Brazil during the fourth quarter of 2022, including weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 slime games on the iOS platform in Brazil demonstrated varied performance in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into the trends for each app.
Super Slime Simulator saw a fluctuating trend in weekly downloads, peaking at 1.1K in the last week of October and ending the quarter with around 1K downloads. Its weekly revenue showed minor increases, peaking at $29 at the end of November. The app maintained a steady number of weekly active users, starting at 4.1K and finishing the quarter with 4.5K.
World of Slime Simulator Games had minimal weekly downloads, with a slight increase in mid-December to 8 downloads. The app's weekly revenue was relatively consistent, hovering around $15, and it had a negligible number of weekly active users throughout the quarter.
Fluid Simulation experienced varying weekly downloads, peaking at 151 in the last week of December. The app's revenue saw a few spikes, with the highest being $15 in the third week of November. Weekly active users remained stable, starting at 412 and ending the quarter at 447.
Virtual Slime witnessed a gradual increase in weekly downloads, reaching a peak of 120 in the third week of December. The app's revenue spiked to $21 in the final week of December. The number of weekly active users remained consistent, fluctuating slightly but ending the quarter at 466.
Girls Slime Simulator Games had a minimal performance in terms of weekly downloads and revenue. The highest number of downloads was 3 in the fourth week of October, and it generated $2 in revenue at the end of November. Data on weekly active users was not provided.
For more detailed insights and trends, visit Sensor Tower.